CindieForge. Forged in Fire. Born from ember and idea.

Forged in Fire. Born from ember and idea.
Every piece that comes out of a forge bears the marks of the hands that made it.

A fallen kingdom. A cursed crown. One blade against the dark.
Our next release is a pixel-art action-adventure with no map, no narrator, and no hand-holding, just a sword, a lantern, and twelve cursed realms that do not give up their secrets easily. Skill over stats. Every swing counts.
The free playable demo is out now. The download’s in our Discord. Join the Forge to play it (and you’ll get the Steam wishlist link the moment it’s live).
Hand-Me-Down
Dress a character, send it out overnight, and keep the ones that find you.
A gentle daily dress-up game about being quietly, specifically seen. Each day you answer one emotionally specific prompt by dressing and captioning your character, then overnight your outfit travels through strangers’ towns, and theirs travel into yours. No scores, no winners. Everyone places.
At Toko's
A cozy browser-tab bakery you build, then run with your baker.
You build the bakery first (lay out the room, decorate it, set it up as you see fit), then run it day to day with Toko on the floor. Plan the bakes with her in the morning, glance over while it runs in the background, sit with her at the counter at end-of-day. No optimization, no streaks, no urgency. The game waits for you.
From Embers
Build a campfire. Name your people. Survive the winter.
A survival city-builder where every villager has a name, a family, and a legacy. Guide settlers through four ages of civilization: 30 buildings, 46 events, and a prestige system that carries your greatest villagers into future runs. Out now on Steam.
CindieForge is an independent game studio, one engineer and a stubborn belief that games should be built, not assembled. We make our own tools, write our own engines, and ship when the work is ready.
Based in New England. Open-source by default. No dark patterns, no data harvesting, no shortcuts. Just games worth playing.
Player First
No data harvesting. No dark patterns. No predatory monetization. You're a person, not a metric.
Built From Scratch
We build our own tools when the existing ones aren't good enough. Every system serves the game.
Forged With Care
We ship when the work is done, not when the quarter ends. Every feature exists because someone cared.
Our Games
Play our latest builds right in your browser

From Embers
Out NowA survival city-builder with named villagers, 4 eras, 46 events, and a prestige system. Out now on Steam.
View DetailsLooking for Godot Dev Tools?
The tools have a new home. Save/Load, Inventory, Equipment, Loot, Crafting, Vendor, Quests, Stats. The full RPG suite is shipping now at SeloDev.
From the Forge
News, updates, and releases from the studio
The survival city-builder where every villager has a name
Most city-builders treat "population" as a number that ticks up. From Embers treats it as a roll of names, families, and lives you watch play out. Here is how that actually works.
Walk Through the Fire With Us
We're building games worth playing, from browser prototypes to full Steam releases. Join the Sparks and help shape what we build.




